"Crossroads" is a new series from Plaid Hat Games that tests a group
of survivors' ability to work together and stay alive while facing
crises and challenges from both outside and inside.
Dead of Winter: A Crossroads Game, the
first game in this series, puts 2-5 players in a small, weakened colony
of survivors in a world where most of humanity is either dead or
diseased, flesh-craving monsters. Each player leads a faction of
survivors with dozens of different characters in the game.
Dead of Winter is a meta-cooperative psychological
survival game. This means players are working together toward one common
victory condition  but for each individual player to achieve victory,
he must also complete his personal secret objective. This secret
objective could relate to a psychological tick that's fairly harmless to
most others in the colony, a dangerous obsession that could put the
main objective at risk, a desire for sabotage of the main mission, or
(worst of all) vengeance against the colony! Certain games could end
with all players winning, some winning and some losing, or all players
losing. Work toward the group's goal, but don't get walked all over by a
loudmouth who's looking out only for his own interests!
Dead of Winter is an experience that can be accomplished
only through the medium of tabletop games. It's a story-centric game
about surviving through a harsh winter in an apocalyptic world. The
survivors are all dealing with their own psychological imperatives, but
must still find a way to work together to fight off outside threats,
resolve crises, find food and supplies, and keep the colony's morale up.
Dead of Winter has players making frequent, difficult,
heavily- thematic, wildly-varying decisions that often have them
deciding between what is best for the colony and what is best for
themselves.